class WebSocket extends WebSocketBase

Represents a client-side WebSocket.

Linear Supertypes
WebSocketBase, WriteStream[Buffer], ReadStream[Buffer], StreamBase, AnyRef, Any
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Inherited
  1. WebSocket
  2. WebSocketBase
  3. WriteStream
  4. ReadStream
  5. StreamBase
  6. AnyRef
  7. Any
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Visibility
  1. Public
  2. All

Instance Constructors

  1. new WebSocket(_asJava: AnyRef)

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##(): Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  5. def asJava: AnyRef
    Definition Classes
    WebSocketWebSocketBaseWriteStreamReadStreamStreamBase
  6. def binaryHandlerID(): String

    When a Websocket is created it automatically registers an event handler with the event bus - the ID of that handler is given by this method.

    When a Websocket is created it automatically registers an event handler with the event bus - the ID of that handler is given by this method.

    Given this ID, a different event loop can send a binary frame to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying connection. This allows you to write data to other WebSockets which are owned by different event loops. * @return the binary handler id

    Definition Classes
    WebSocketWebSocketBase
  7. def binaryMessageHandler(handler: Handler[Buffer]): WebSocketBase

    Set a binary message handler on the connection.

    Set a binary message handler on the connection. This handler serves a similar purpose to io.vertx.scala.core.http.WebSocket#handler except that if a message comes into the socket in multiple frames, the data from the frames will be aggregated into a single buffer before calling the handler (using io.vertx.scala.core.http.WebSocketFrame#isFinal to find the boundaries). * @param handler the handler

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBase
  8. def clone(): AnyRef
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @native() @throws( ... )
  9. def close(statusCode: Short, reason: Option[String]): Unit
    Definition Classes
    WebSocketWebSocketBase
  10. def close(statusCode: Short): Unit
    Definition Classes
    WebSocketWebSocketBase
  11. def close(): Unit

    Close the WebSocket sending the default close frame.

    Close the WebSocket sending the default close frame.

    No more messages can be sent.

    Definition Classes
    WebSocketWebSocketBase
  12. def closeHandler(handler: Handler[Unit]): WebSocket

    Set a close handler.

    Set a close handler. This will be called when the WebSocket is closed.

    After this callback, no more messages are expected. * @param handler the handler

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBase
  13. def drainHandler(handler: Handler[Unit]): WebSocket

    Set a drain handler on the stream.

    Set a drain handler on the stream. If the write queue is full, then the handler will be called when the write queue is ready to accept buffers again. See io.vertx.scala.core.streams.Pump for an example of this being used.

    The stream implementation defines when the drain handler, for example it could be when the queue size has been reduced to maxSize / 2. * @param handler the handler

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBaseWriteStream
  14. def end(): Unit

    Calls io.vertx.scala.core.http.WebSocketBase#close

  15. def end(t: Buffer): Unit

    Same as io.vertx.scala.core.http.WebSocketBase#end but writes some data to the stream before ending.

    Same as io.vertx.scala.core.http.WebSocketBase#end but writes some data to the stream before ending.

    Definition Classes
    WebSocketWebSocketBaseWriteStream
  16. def endHandler(endHandler: Handler[Unit]): WebSocket

    Set an end handler.

    Set an end handler. Once the stream has ended, and there is no more data to be read, this handler will be called. * @return a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBaseReadStream
  17. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  18. def equals(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  19. def exceptionHandler(handler: Handler[Throwable]): WebSocket

    Set an exception handler on the write stream.

    Set an exception handler on the write stream. * @param handler the exception handler

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBaseWriteStreamReadStreamStreamBase
  20. def fetch(amount: Long): WebSocket

    Fetch the specified amount of elements.

    Fetch the specified amount of elements. If the ReadStream has been paused, reading will recommence with the specified amount of items, otherwise the specified amount will be added to the current stream demand. * @return a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBaseReadStream
  21. def finalize(): Unit
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  22. def frameHandler(handler: Handler[WebSocketFrame]): WebSocket

    Set a frame handler on the connection.

    Set a frame handler on the connection. This handler will be called when frames are read on the connection. * @param handler the handler

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBase
  23. final def getClass(): Class[_]
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  24. def handler(handler: Handler[Buffer]): WebSocket

    Set a data handler.

    Set a data handler. As data is read, the handler will be called with the data. * @return a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBaseReadStream
  25. def hashCode(): Int
    Definition Classes
    AnyRef → Any
    Annotations
    @native()
  26. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  27. def isSsl(): Boolean

    returns

    true if this io.vertx.scala.core.http.HttpConnection is encrypted via SSL/TLS.

    Definition Classes
    WebSocketWebSocketBase
  28. def localAddress(): SocketAddress

    returns

    the local address for this socket

    Definition Classes
    WebSocketWebSocketBase
  29. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  30. final def notify(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  31. final def notifyAll(): Unit
    Definition Classes
    AnyRef
    Annotations
    @native()
  32. def pause(): WebSocket

    Pause the ReadStream, it sets the buffer in fetch mode and clears the actual demand.

    Pause the ReadStream, it sets the buffer in fetch mode and clears the actual demand.

    While it's paused, no data will be sent to the data handler. * @return a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBaseReadStream
  33. def pongHandler(handler: Handler[Buffer]): WebSocketBase

    Set a pong message handler on the connection.

    Set a pong message handler on the connection. This handler will be invoked every time a pong message is received on the server, and can be used by both clients and servers since the RFC 6455 Sections 5.5.2 and 5.5.3 do not specify whether the client or server sends a ping.

    Pong frames may be at most 125 bytes (octets).

    There is no ping handler since pings should immediately be responded to with a pong with identical content

    Pong frames may be received unsolicited. * @param handler the handler

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBase
  34. def remoteAddress(): SocketAddress

    returns

    the remote address for this socket

    Definition Classes
    WebSocketWebSocketBase
  35. def resume(): WebSocket

    Resume reading, and sets the buffer in flowing mode.

    Resume reading, and sets the buffer in flowing mode.

    If the ReadStream has been paused, reading will recommence on it. * @return a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBaseReadStream
  36. def setWriteQueueMaxSize(maxSize: Int): WebSocket

    Set the maximum size of the write queue to maxSize.

    Set the maximum size of the write queue to maxSize. You will still be able to write to the stream even if there is more than maxSize items in the write queue. This is used as an indicator by classes such as Pump to provide flow control.

    The value is defined by the implementation of the stream, e.g in bytes for a io.vertx.scala.core.net.NetSocket, the number of io.vertx.scala.core.eventbus.Message for a io.vertx.scala.core.eventbus.MessageProducer, etc... * @param maxSize the max size of the write stream

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBaseWriteStream
  37. def subProtocol(): String

    Returns the websocket sub protocol selected by the websocket handshake.

    Returns the websocket sub protocol selected by the websocket handshake.

    On the server, the value will be null when the handler receives the websocket callback as the handshake will not be completed yet.

    Definition Classes
    WebSocketWebSocketBase
  38. final def synchronized[T0](arg0: ⇒ T0): T0
    Definition Classes
    AnyRef
  39. def textHandlerID(): String

    When a Websocket is created it automatically registers an event handler with the eventbus, the ID of that handler is given by textHandlerID.

    When a Websocket is created it automatically registers an event handler with the eventbus, the ID of that handler is given by textHandlerID.

    Given this ID, a different event loop can send a text frame to that event handler using the event bus and that buffer will be received by this instance in its own event loop and written to the underlying connection. This allows you to write data to other WebSockets which are owned by different event loops.

    Definition Classes
    WebSocketWebSocketBase
  40. def textMessageHandler(handler: Handler[String]): WebSocketBase

    Set a text message handler on the connection.

    Set a text message handler on the connection. This handler will be called similar to the , but the buffer will be converted to a String first * @param handler the handler

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBase
  41. def toString(): String
    Definition Classes
    AnyRef → Any
  42. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  43. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  44. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @native() @throws( ... )
  45. def write(data: Buffer): WebSocket

    Write some data to the stream.

    Write some data to the stream. The data is put on an internal write queue, and the write actually happens asynchronously. To avoid running out of memory by putting too much on the write queue, check the io.vertx.scala.core.streams.WriteStream#writeQueueFull method before writing. This is done automatically if using a io.vertx.scala.core.streams.Pump. * @param data the data to write

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBaseWriteStream
  46. def writeBinaryMessage(data: Buffer): WebSocket

    Writes a (potentially large) piece of binary data to the connection.

    Writes a (potentially large) piece of binary data to the connection. This data might be written as multiple frames if it exceeds the maximum WebSocket frame size. * @param data the data to write

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBase
  47. def writeFinalBinaryFrame(data: Buffer): WebSocket

    Write a final WebSocket binary frame to the connection * @param data The data to write

    Write a final WebSocket binary frame to the connection * @param data The data to write

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBase
  48. def writeFinalTextFrame(text: String): WebSocket

    Write a final WebSocket text frame to the connection * @param text The text to write

    Write a final WebSocket text frame to the connection * @param text The text to write

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBase
  49. def writeFrame(frame: WebSocketFrame): WebSocket

    Write a WebSocket frame to the connection * @param frame the frame to write

    Write a WebSocket frame to the connection * @param frame the frame to write

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBase
  50. def writePing(data: Buffer): WebSocketBase

    Writes a ping to the connection.

    Writes a ping to the connection. This will be written in a single frame. Ping frames may be at most 125 bytes (octets).

    This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 Section 5.5.2.

    There is no pingHandler because RFC 6455 section 5.5.2 clearly states that the only response to a ping is a pong with identical contents. * @param data the data to write, may be at most 125 bytes

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBase
  51. def writePong(data: Buffer): WebSocketBase

    Writes a pong to the connection.

    Writes a pong to the connection. This will be written in a single frame. Pong frames may be at most 125 bytes (octets).

    This method should not be used to write application data and should only be used for implementing a keep alive or to ensure the client is still responsive, see RFC 6455 Section 5.5.2.

    There is no need to manually write a Pong, as the server and client both handle responding to a ping with a pong automatically and this is exposed to users.RFC 6455 Section 5.5.3 states that pongs may be sent unsolicited in order to implement a one way heartbeat. * @param data the data to write, may be at most 125 bytes

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBase
  52. def writeQueueFull(): Boolean

    This will return true if there are more bytes in the write queue than the value set using io.vertx.scala.core.http.WebSocket#setWriteQueueMaxSize * @return true if write queue is full

    This will return true if there are more bytes in the write queue than the value set using io.vertx.scala.core.http.WebSocket#setWriteQueueMaxSize * @return true if write queue is full

    Definition Classes
    WebSocketWebSocketBaseWriteStream
  53. def writeTextMessage(text: String): WebSocket

    Writes a (potentially large) piece of text data to the connection.

    Writes a (potentially large) piece of text data to the connection. This data might be written as multiple frames if it exceeds the maximum WebSocket frame size. * @param text the data to write

    returns

    a reference to this, so the API can be used fluently

    Definition Classes
    WebSocketWebSocketBase

Inherited from WebSocketBase

Inherited from WriteStream[Buffer]

Inherited from ReadStream[Buffer]

Inherited from StreamBase

Inherited from AnyRef

Inherited from Any

Ungrouped