class StompServerConnection extends AnyRef
Class representing a connection between a STOMP client a the server. It keeps a references on the client socket, so let write to this socket.
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-  new StompServerConnection(_asJava: AnyRef)
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        def
      
      
        close(): Unit
      
      
      Closes the connection with the client. 
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        def
      
      
        configureHeartbeat(ping: Long, pong: Long, pingHandler: Handler[StompServerConnection]): Unit
      
      
      Configures the heartbeat. Configures the heartbeat. * @param ping ping time - pong
- pong time 
- pingHandler
- the ping handler 
 
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        def
      
      
        handler(): StompServerHandler
      
      
      - returns
- the STOMP server handler dealing with this connection 
 
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        def
      
      
        onServerActivity(): Unit
      
      
      Notifies the connection about server activity (the server has sent a frame). Notifies the connection about server activity (the server has sent a frame). This method is used to handle the heartbeat. 
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        def
      
      
        ping(): Unit
      
      
      Sends a PINGframe to the client.Sends a PINGframe to the client. APINGframe is a frame containing onlyEOL.
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        def
      
      
        server(): StompServer
      
      
      - returns
- the STOMP server serving this connection. 
 
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        def
      
      
        session(): String
      
      
      - returns
- the STOMP session id computed when the client has established the connection to the server 
 
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        def
      
      
        write(buffer: Buffer): StompServerConnection
      
      
      Writes the given buffer to the socket. Writes the given buffer to the socket. This is a low level API that should be used carefully. * @param buffer the buffer - returns
- the current StompServerConnection 
 
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        def
      
      
        write(frame: Frame): StompServerConnection
      
      
      Writes the given frame to the socket. Writes the given frame to the socket. * @param frame the frame, must not be null. see Frame- returns
- the current StompServerConnection